ActionType_t AimMatrixBlendMode AmmoFlags_t AmmoPosition_t AnimationProcessingType_t AnimationSnapshotType_t AnimationType_t AnimLoopMode_t AnimNodeNetworkMode AnimParamButton_t AnimParamNetworkSetting AnimParamType_t AnimPoseControl AnimScriptType AnimValueSource AnimVectorSource attributeprovidertypes_t BaseExplosionTypes_t BBoxVolumeType_t BeamClipStyle_t BeamType_t BeginDeathLifeStateTransition_t BinaryNodeChildOption BinaryNodeTiming Blend2DMode BlendKeyType BloomBlendMode_t BlurFilterType_t BoneMaskBlendSpace BoneTransformSpace_t BrushSolidities_e C4LightEffect_t CAnimationGraphVisualizerPrimitiveType CanPlaySequence_t ChatIgnoreType_t ChickenActivity ChoiceBlendMethod ChoiceChangeMethod ChoiceMethod Class_T CLogicBranchList__LogicBranchListenerLastState_t ClosestPointTestType_t CNmBoneMask__WeightInfo_t CommandEntitySpecType_t CommandExecMode_t CompMatPropertyMutatorConditionType_t CompMatPropertyMutatorType_t CompositeMaterialInputContainerSourceType_t CompositeMaterialInputLooseVariableType_t CompositeMaterialInputTextureType_t CompositeMaterialMatchFilterType_t CompositeMaterialVarSystemVar_t CRR_Response__ResponseEnum_t CSPlayerBlockingUseAction_t CSPlayerState CSWeaponCategory CSWeaponMode CSWeaponSilencerType CSWeaponState_t CSWeaponType DamageTypes_t DampingSpeedFunction DebugOverlayBits_t Detail2Combo_t DetailCombo_t DisableShadows_t Disposition_t doorCheck_e DoorState_t EDemoBoneSelectionMode EInButtonState EKillTypes_t ELayoutNodeType EntFinderMethod_t EntityDisolveType_t EntityDormancyType_t EntityIOTargetType_t EntitySubclassScope_t EOverrideBlockLOS_t EStyleNodeType Explosions FacingMode FieldNetworkOption fieldtype_t filter_t FixAngleSet_t FlexOpCode_t FootFallTagFoot_t FootLockSubVisualization FootPinningTimingSource FootstepLandedFootSoundType_t ForcedCrouchState_t FuncDoorSpawnPos_t FuseVariableAccess_t FuseVariableType_t GameAnimEventIndex_t gear_slot_t GrenadeType_t HierarchyType_t HitboxLerpType_t HitGroup_t HorizJustification_e Hull_t IChoreoServices__ChoreoState_t IChoreoServices__ScriptState_t IKChannelMode IkEndEffectorType IKSolverType IKTargetCoordinateSystem IKTargetSource IkTargetType InheritableBoolType_t InputBitMask_t InputLayoutVariation_t ItemFlagTypes_t JiggleBoneSimSpace JointAxis_t JointMotion_t JumpCorrectionMethod LatchDirtyPermission_t LayoutPositionType_e LessonPanelLayoutFileTypes_t LifeState_t loadout_slot_t MaterialProxyType_t Materials MatterialAttributeTagType_t MedalRank_t MeshDrawPrimitiveFlags_t MissingParentInheritBehavior_t ModelBoneFlexComponent_t ModelConfigAttachmentType_t ModelSkeletonData_t__BoneFlags_t ModifyDamageReturn_t MoodType_t MorphBundleType_t MorphFlexControllerRemapType_t MoveCollide_t MoveLinearAuthoredPos_t MovementGait_t MoveMountingAmount_t MoveType_t NavAttributeEnum NavDirType navproperties_t NmFootPhase_t NmFootPhaseCondition_t NmFrameSnapEventMode_t NmTransitionRule_t NmTransitionRuleCondition_t NPCFollowFormation_t NPCLookType_t ObjectTypeFlags_t ObserverInterpState_t ObserverMode_t OnFrame ParticleAlphaReferenceType_t ParticleAttachment_t ParticleAttrBoxFlags_t ParticleCollisionMode_t ParticleColorBlendMode_t ParticleColorBlendType_t ParticleControlPointAxis_t ParticleDepthFeatheringMode_t ParticleDetailLevel_t ParticleDirectionNoiseType_t ParticleEndcapMode_t ParticleFalloffFunction_t ParticleFloatBiasType_t ParticleFloatInputMode_t ParticleFloatMapType_t ParticleFloatRandomMode_t ParticleFloatType_t ParticleFogType_t ParticleHitboxBiasType_t ParticleHitboxDataSelection_t ParticleImpulseType_t ParticleLightBehaviorChoiceList_t ParticleLightFogLightingMode_t ParticleLightingQuality_t ParticleLightnintBranchBehavior_t ParticleLightTypeChoiceList_t ParticleLightUnitChoiceList_t ParticleModelType_t ParticleOmni2LightTypeChoiceList_t ParticleOrientationChoiceList_t ParticleOrientationSetMode_t ParticleOutputBlendMode_t ParticleParentSetMode_t ParticlePinDistance_t ParticlePostProcessPriorityGroup_t ParticleRotationLockType_t ParticleSelection_t ParticleSequenceCropOverride_t ParticleSetMethod_t ParticleSortingChoiceList_t ParticleTextureLayerBlendType_t ParticleTopology_t ParticleTraceMissBehavior_t ParticleTraceSet_t ParticleTransformType_t ParticleVecType_t ParticleVRHandChoiceList_t PerformanceMode_t PermModelInfo_t__FlagEnum PetGroundType_t PFNoiseModifier_t PFNoiseTurbulence_t PFNoiseType_t PFuncVisualizationType_t PlayerAnimEvent_t PlayerConnectedState PointTemplateClientOnlyEntityBehavior_t PointTemplateOwnerSpawnGroupType_t PointWorldTextJustifyHorizontal_t PointWorldTextJustifyVertical_t PointWorldTextReorientMode_t PoseType_t PreviewCharacterMode PreviewEOMCelebration PreviewWeaponState PropDoorRotatingOpenDirection_e PropDoorRotatingSpawnPos_t PulseCursorCancelPriority_t PulseCursorExecResult_t PulseInstructionCode_t PulseMethodCallMode_t PulseTestEnumColor_t PulseTestEnumShape_t PulseValueType_t QuestProgress__Reason RagdollPoseControl RenderBufferFlags_t RenderFx_t RenderMode_t RenderMultisampleType_t RenderPrimitiveType_t RenderSlotType_t ResetCycleOption RumbleEffect_t ScalarExpressionType_t SceneOnPlayerDeath_t ScriptedConflictResponse_t ScriptedMoveTo_t ScriptedMoveType_t ScriptedOnDeath_t SelectorTagBehavior_t SeqCmd_t SeqPoseSetting_t SequenceFinishNotifyState_t ShadowType_t ShakeCommand_t ShardSolid_t ShatterDamageCause ShatterGlassStressType ShatterPanelMode SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t SnapshotIndexType_t SolidType_t SolveIKChainAnimNodeDebugSetting SosActionSortType_t SosActionStopType_t SosEditItemType_t SosGroupType_t SoundEventStartType_t SoundFlags_t soundlevel_t SpawnDebugOverrideState_t SpawnDebugRestrictionOverrideState_t SpawnPointCoopEnemy__BotDefaultBehavior_t SpriteCardPerParticleScale_t SpriteCardShaderType_t SpriteCardTextureChannel_t SpriteCardTextureType_t StanceOverrideMode StanceType_t StandardLightingAttenuationStyle_t StateActionBehavior StepPhase SubclassVDataChangeType_t SurroundingBoundsType_t TakeDamageFlags_t TextureRepetitionMode_t ThreeState_t TimelineCompression_t TOGGLE_STATE Touch_t TrackOrientationType_t TRAIN_CODE TrainOrientationType_t TrainVelocityType_t ValueRemapperHapticsType_t ValueRemapperInputType_t ValueRemapperMomentumType_t ValueRemapperOutputType_t ValueRemapperRatchetType_t VectorExpressionType_t VectorFloatExpressionType_t VelocityMetricMode VertJustification_e ViewFadeMode_t VMixChannelOperation_t VMixFilterSlope_t VMixFilterType_t VMixLFOShape_t VMixPannerType_t VMixProcessorType_t VMixSubgraphSwitchInterpolationType_t vote_create_failed_t VPhysXAggregateData_t__VPhysXFlagEnum_t VPhysXBodyPart_t__VPhysXFlagEnum_t VPhysXConstraintParams_t__EnumFlags0_t VPhysXJoint_t__Flags_t WaterLevel_t WeaponAttackType_t WeaponSound_t WeaponSwitchReason_t WorldTextPanelHorizontalAlign_t WorldTextPanelOrientation_t WorldTextPanelVerticalAlign_t